inkbound

Constrict — is a Physical Physical Binding unique for the Weaver Weaver class.

Constrict wikiConstrict
Class: Weaver Weaver
Will Will: 1 Cooldown Cooldown: 1
Type: Physical Physical
Deal 100 damage split evenly to Threaded Enemies.

Ascensions and Augments

Constrict can be upgraded with the following Ascentions and Augments, draftable during the run:

BindingCostsEffect
Physical
Entwine
Entwine wiki
EntwineWill Will: 1
Cooldown CD: 1
[not updated for v0.2.0]
Deal 200 damage split evenly between Threaded enemies.
Magic
Rope Burn
Rope Burn wiki
Rope BurnWill Will: 1
Cooldown CD: 1
[not updated for v0.2.0]
Deal 10 damage, inflict 10 stacks of Burn Burn to Threaded units and detach Threads.
Physical
Strangulate
Strangulate wiki
StrangulateWill Will: 1
Cooldown CD: 1
[not updated for v0.2.0]
Deal 85 damage to every Threaded enemy.
Augments
Common iconTightened ConstrictionCommon
[not updated for v0.2.0]
+20 damage.
Common iconRope FrictionCommon
[not updated for v0.2.0]
Inflict 2 stacks of Burn Burn.
Uncommon iconCritical ConstrictUncommon
Unique
U
[not updated for v0.2.0]
+6 Crit Chance Crit Chance. +100 Crit Damage Crit Damage.
Uncommon iconPulling ConstrictionUncommon
Unique
U
[not updated for v0.2.0]
Pull Enemies towards you.
Rare iconDefensive ConstrictRare
Unique
U
[not updated for v0.2.0]
Gain 1 Shield Shield for each Enemy hit.
Rare iconPrepared ConstrictRare
Unique
U
[not updated for v0.2.0]
On turn start, full Cost Discount Cost Discount.
Epic iconConstrained ConstrictionEpic
[not updated for v0.2.0]
+60 damage to Threaded Threaded Enemies.
Epic iconConstricting KnotsEpic
[not updated for v0.2.0]
+25 damage for each Thread attached to you.

Tips

Notes

See also